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#include "Clock.h" extern void appl(IClock&); int main() { std::cout.setf(std::ios::boolalpha); Clock c{"myclock"}; appl(c); }
#ifndef CLOCK_H #define CLOCK_H #include <iosfwd> #include <cstring> #include <iostream> #include "IClock.h" #include "LimitCounter.h" #include "OverflowCounter.h" class Clock : public IClock { const char* name_; LimitCounter hours_; OverflowCounter minutes_; OverflowCounter seconds_; public: Clock(const char* name, int hours = 0, int minutes = 0, int seconds = 0) : name_{std::strcpy(new char[std::strlen(name)+1], name)} , hours_{24} , minutes_{60, hours_} , seconds_{60, minutes_} { Set(hours, minutes, seconds); } ~Clock() { delete[] name_; } Clock(const Clock&) =delete; // copy c'tor Clock& operator=(const Clock&) =delete; // copy assignment Clock(Clock&&) =delete; // move c'tor Clock& operator=(Clock&&) =delete; // move assignment virtual void Set(int hours, int minutes, int seconds) override { hours_.SetValue(hours); minutes_.SetValue(minutes); seconds_.SetValue(seconds); } virtual void TickUp(int seconds) override { seconds_.Count(seconds); } virtual std::ostream& Print(std::ostream&) const override; }; #endif
#include "Clock.h" #include <iostream> #include <iomanip> std::ostream& Clock::Print(std::ostream& s) const { std::ostream os{s.rdbuf()}; os.fill('0'); os << name_ << '=' << std::setw(2) << hours_.GetValue() << ':' << std::setw(2) << minutes_.GetValue() << ':' << std::setw(2) << seconds_.GetValue(); return s; }
#ifndef COUNTER_H #define COUNTER_H class LimitCounter { private: int value_{}; const int max_value_{}; virtual void WillOverflow() {} virtual void WillReset() {} virtual void HasOverflowed() {} virtual void HasResetted() {} public: LimitCounter() =delete; LimitCounter(int max_value) : value_{0} , max_value_{max_value} {} void SetValue(int value) { value_ = value; } int GetValue() const { return value_; } void Count(int amount); void Count(); void Reset(); }; #endif
#include "LimitCounter.h" void LimitCounter::Count(int amount) { while (amount-- > 0) { Count(); } } void LimitCounter::Count() { if (++value_ >= max_value_) { WillOverflow(); Reset(); HasOverflowed(); } } void LimitCounter::Reset() { WillReset(); value_ = 0; HasResetted(); }
#include <iostream> #define SHOW(...)\ (void)(std::cout << __FILE__ << ':' << __LINE__ << '\t'\ << #__VA_ARGS__ << " --> " << (__VA_ARGS__)\ << std::endl) #include "IClock.h" void appl(IClock& c) { c.TickUp(); c.Print(std::cout); c.TickUp(); SHOW(c); c.TickUp(); SHOW(c); c.Set(0, 0, 58); c.TickUp(); SHOW(c); c.TickUp(); SHOW(c); c.TickUp(); SHOW(c); c.Set(0, 59, 58); c.TickUp(); SHOW(c); c.TickUp(); SHOW(c); }
#ifndef ICLOCK_H #define ICLOCK_H #include <iosfwd> class IClock { public: virtual ~IClock() =default; virtual void Set(int, int, int) =0; virtual void TickUp(int = 1) =0; virtual std::ostream& Print(std::ostream&) const =0; }; inline std::ostream& operator<<(std::ostream& lhs, const IClock& rhs) { return rhs.Print(lhs); } #endif
#ifndef OVERFLOW_COUNTER_H #define OVERFLOW_COUNTER_H #include "LimitCounter.h" class OverflowCounter : public LimitCounter { LimitCounter& next_counter_; public: OverflowCounter(int max_value, LimitCounter& next_counter) : LimitCounter{max_value} , next_counter_{next_counter} {} virtual void HasOverflowed() override; virtual void HasResetted() override; }; #endif
#include "OverflowCounter.h" void OverflowCounter::HasOverflowed() { next_counter_.Count(); } void OverflowCounter::HasResetted() { next_counter_.Reset(); }
Apply "Non-Virtual Interface" Idiom -----------------------------------

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