#include <stdio.h>
#include <stdlib.h>
enum TYPES {TYPE_STRING, TYPE_NUMBER};
struct Value {
void * value;
int type;
};
int main(int argc, char *argv[]) {
// add element one
struct Value val1;
val1.value = "Hello";
val1.type = TYPE_STRING;
printf("Struct1: {value: %s | type: %d}\n", (char *) val1.value, val1.type);
// can also initialize it like this
struct Value val2 = {.value = "goodbye", .type = TYPE_STRING};
printf("Struct2: {value: %s | type: %d}\n", (char *) val2.value, val2.type);
// how to initialize a number though?
int number = 2;
struct Value val3 = {.value = &number, .type = TYPE_NUMBER};
printf("Struct2: {value: %d | type: %d}\n", (int) val3.value, val3.type);
}