online compiler and debugger for c/c++

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import random import time import threading coins = 0 cards = {"Honda Civic": 0, "Jeep Wrangler": 0, "Hyundai Tuscan": 0, "Ford Bronco": 0, "Volkswagen Golf": 0, "Tesla Model S": 0, "Ferrari SF90": 0, "Chevy Silverado": 0, "Ford Mustang": 0, "Saturn Sky Roadster": 0, "Toyota 2000GT": 0, "Porshe 911": 0, "Nissan Skyline": 0, "Supra M4K": 0, "Tesla Cybertruck": 0 } cardm = {"Honda Civic": 0.2, "Jeep Wrangler": 0.5, "Hyundai Tuscan": 0.5, "Ford Bronco": 1, "Volkswagen Golf": 1, "Tesla Model S": 1.5, "Ferrari SF90": 10, "Chevy Silverado": 1, "Ford Mustang": 2, "Saturn Sky Roadster": 3, "Toyota 2000GT": 4, "Porshe 911": 5, "Nissan Skyline": 8, "Supra M4K": 20, "Tesla Cybertruck": 50 } print("""Welcome to car cards! For the start, press p to answer multiplication problems to get started, but soon your cars will make their own money! Answer problems, then open car packs which have random cars, some better than others. Then you can have those cars make you money! Also, please note that this game is text based, so all input is in text.""" ) cont = input("Press enter to continue") def menu(): mchoice = input("You are in the menu, choices: m = Make money, s = Shop, i = Inventory, p = Multiplication: ") if mchoice == "s": store() if mchoice == "i": inv() if mchoice == "p": mult() if mchoice == "m": money() def mult(): global coins a = random.randint(1, 11) b = random.randint(1, 11) sol = (a*b) answer = input(f"l to leave, what is {a}x{b}?> ") if answer == "l": menu() if int(answer) == sol: coins += 10 print(f"Correct! +10 coins! Total of {coins}") mult() else: print("Incorrect!") mult() def inv(): totalcars = 0 for item, a in cards.items(): print(item, a) totalcars += a print("Total cars:", totalcars) print(coins, "coins") menu() def store(): global coins global cards print("What car pack would you like to open") ppack = input("Common = c, Uncommon, 0 = leave: ") if ppack == "c": cmany = int(input("How many would you like 30 coins each, 0 to leave: ")) if cmany == "0": menu() #if coins < cmany*30: #print("You dont have enough coins!") #menu() checkc(30, cmany) cA = 0 while cA != cmany: coins -= 30 cChance = random.randint(1, 100) if cChance in range(1, 41): gcar("Honda Civic") elif cChance in range(41, 76): gcar("Jeep Wrangler") elif cChance in range(76, 91): gcar("Ford Bronco") elif cChance in range(91, 100): gcar("Tesla Model S") elif cChance == 100: gcar("Ferrari SF90") cA += 1 print(f"You spent {cmany*30} coins and now have {coins} left") menu() if ppack == "u": umany = int(input("How many would you like, 100 each, 0 to leave: ")) if umany == "0": menu() checkc(100, umany) uA = 0 while uA != umany: coins -= 100 uChance = random.randint(1, 1000) if uChance in range(1, 351): gcar("Chevy Silverado") elif uChance in range(351, 601): gcar("Ford Mustang") elif uChance in range(601, 801): gcar("Saturn Sky Roadster") elif uChance in range(801, 901): gcar("Toyota 2000GT") elif uChance in range(901, 956): gcar("Porshe 911") elif uChance in range(956, 986): gcar("Nissan Skyline") elif uChance in range(986, 996): gcar("Supra M4K") elif uChance in range(996, 1001): gcar("Tesla Cybertruck") uA += 1 print("You spent", umany*100, "coins, and now have", coins, "coins left.") menu() def checkc(price, amount): if coins < price*amount: print("You dont have enough coins!") menu() def gcar(carname): global cards cards[carname] = cards.get(carname) + 1 print(f"You got a {carname}!") def money(): global coins global car1 global car2 global car3 global flag global counter car1 = input("l to leave, What is the first car you wanna have make money for you: ") if car1 == "l": menu() car2 = input("r to do the same car as before, Second car: ") if car2 == "r": car2 = car1 car3 = input("r to do the same car as before, Third car: ") if car3 == "r": car3 = car2 try: print(car1, "Is making you", cardm[car1], "coins per sec") print(car2, "Is making you", cardm[car2], "coins per sec") print(car3, "Is making you", cardm[car3], "coins per sec") time.sleep(2) except: print("Car not found!") menu() if cards[car1] or cards[car2] or cards[car3] > 0: counter = 0 flag = True coinscount = coins thread = threading.Thread(target=moneymake) thread.daemon = True thread.start() stop1 = input() flag = False print("You made money for", counter, "seconds, and earned", coins-coinscount, "coins!") time.sleep(2) menu() else: print("You do not own one of those cars!") menu() def moneymake(): global coins global counter while flag: print(car1, "+", cardm[car1], "coins") coins += cardm[car1] print(car2, "+", cardm[car2], "coins") coins += cardm[car2] print(car3, "+", cardm[car3], "coins") coins += cardm[car3] print(f"{counter} seconds elapsed, press enter to stop!") time.sleep(1) counter += 1 menu()

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Standard Input: Interactive Console Text

                

                

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