online compiler and debugger for c/c++

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#include <iostream> #include<vector> class Node { public: //constructor for initializing nodeID data member Node(int pnodeID): nodeID(pnodeID) { } //getter for nodeId int getId() const { return nodeID; } private: //always initialize built in type in local/block scope so that they don't have indeterminate value int nodeID = 0; // other members }; class NodeNetwork { public: // member function to add Node void addNode(const Node& n) { nodeArray.push_back(n); } //member function to print out the current nodes void display() const { std::cout<<"Network has the following nodes: "<<std::endl; for(const Node& elem: nodeArray) { std::cout<<elem.getId()<<std::endl; } } private: std::vector<Node> nodeArray; //used std::vector instead of array // other members }; int main() { //create Node objects Node node1{1}; Node node2{2}; Node node3{3}; NodeNetwork network1; //add node1 into the network1's nodeArray data member network1.addNode(node1); //add node2 into the network1's nodeArray data member network1.addNode(node2); //display all nodes into network1 network1.display(); return 0; }

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