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#include <iostream> #include <map> #include <vector> #include <string> #include <iterator> using namespace std; struct Student { std::string Name; int age; }; vector<Student> GetStudents(int some_params) { vector<Student> students; //logic where students are returned Student s1 { "John", 42 }; Student s2 { "Bill", 12 }; students.push_back(s1); students.push_back(s2); return students; } int main() { map<int, vector<Student*>> m {}; { //other class context in another file, map is passed by reference int some_params = 5; vector<Student> students = GetStudents(some_params); for(auto i : students) cout << i.Name << endl; vector<Student*> tmpV; for(auto & i : students) tmpV.push_back( &i); for(auto i : tmpV) cout << i->Name << endl; //OK m.emplace(some_params, tmpV); for(const auto& elem : m) { for (auto i : elem.second) cout << i->Name << endl; //OK } } for(const auto& elem : m) { for (auto i : elem.second) cout << i->Name << endl; //ERROR! } return 0; }

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